NVIDIA GeForce GTX 650 Ti BOOST Review

 

Benchmarks - 3DMark 11

3DMark11 by Futuremark is the latest iteration of their "world's most popular" graphics benchmarking suite.  It's based upon DirectX 11 and "makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading."
 
We ran the four graphics tests of the "Performance" and "Extreme" presets to determine our system graphics score.  The four tests evaluate the following:
 

Graphics Test 1

  • Based on the Deep Sea scene
  • No tessellation
  • Heavy lighting with several shadow casting lights

Graphics Test 2

  • Based on the Deep Sea scene
  • Medium tessellation
  • Medium lighting with few shadow casting lights

Graphics Test 3

  • Based on the High Temple scene
  • Medium tessellation
  • One shadow casting light

Graphics Test 4

  • Based on the High Temple scene
  • Heavy tessellation
  • Many shadow casting lights

3dmark11-performance-benchmark

3dmark11-extreme-benchmark 

In 3DMark 11, the performance scaling between the GTX 560 Ti and the GTX 660 are about the same, and the GTX 650 Ti Boost essentially lands right in the middle of the two performance-wise.  Although we do see the Kepler architecture pull away a bit more in the synthetic benchmark with the GTX 650 Ti Boost at about 25% better than the GTX 560 Ti, and the overclocked GTX 560 Ti still lags by 15%.

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