- NVIDIA GeForce GTX 650 Ti BOOST Review
- A Closer Look - GTX 650 Ti BOOST
- Features - GPU Technologies
- Testing - Temps, Voltages, Acoustics, and Overclocking
- Benchmarks - Batman: Arkham City
- Benchmarks - Dirt 3
- Benchmarks - Aliens vs. Predator
- Benchmarks - Battlefield 3
- Benchmarks - 3DMark 11
- Benchmarks - Unigine Heaven
- Final Thoughts
- All Pages
Benchmarks - Batman: Arkham City
Batman: Arkham City uses DirectX11 features added to the Unreal Engine core to enable advanced graphics, such as tesselation and next-gen lighting, to create a detailed environment. The DX11 features make it a relatively demanding GPU test when compared to many other games, and PhysX features add another level of physical detail.
In Batman: Arkham City, the GeForce GTX 650 Ti Boost is very comparable to the GTX 660, and delivers a full 15% improvement over the ASUS GTX 560 Ti DCUII. Pretty damn good at only $170. Overall, we see a pretty consistent trend with the GTX 650 Ti chasing close behind its older brother, the GTX 660. And it also offers a fairly compelling case for the disgruntled GTX 560 Ti owner looking for a little extra and doesn't want to drop two whole "Benjamins" (that's two $100 bills for those not accustomed to rap slang).