NVIDIA GeForce GTX 650 Ti Review

PhysX - Borderlands 2


Borderlands 2 is the sequal to the ever-popular Borderlands.  A new quest to shoot, steal, and fight your way to save Pandora is made incredibly immersive with NVIDIA'S PhysX technologies, which are heavily-utilized in Borderlands 2.

Bullets-Low-PhysXBullets-PhysX

Without GPU-accelerated PhysX, you get something similar to the left screenshot when shooting the ground.  A couple bullet holes and minimal environmental reaction.  However, with PhysX set to "high," you get varying and extensive particle reactions.  Shell casings remain on the ground, and the ground itself is littered with the bits and pieces of whatever comes into your path.

Bullymong-Low-PhysXBullymong-PhysX

Similarly, the left image shows a battle with a gang of Bullymongs throwing rocks at me (and connecting on quite a few).  You see the dead Bullymongs... and not much else.  The right image shows the carnage left behind with full GPU-accelerated PhysX at a buttery-smooth framerate. 

What may not be obvious is that with no PhysX, there are no flags... interesting, no?  That's because the fabric mechanics in Borderlands 2 take full advantage of PhysX, as the fabric is modelled as a system of tiny springs giving an incredibly realistic look which uses PhysX prominently.

Particles

Thet above screenshot shows the debris generated which remains in the level during battles, everything from shell casings, blood, loot, and just about anything else caught in the cross-fire.  Fluids also take advantage of PhysX, and although it's hard to adequately capture in still form, liquids really come to life using PhysX with much more "body" and a very good viscous mechanic, again using ingenious modelling accelerated by PhysX.

You have no rights to post comments

Comments   

 
# three 2012-10-19 12:10
did you miss something? hell yah!
remember how 9800gt is a c2d era card?
now compare gtx 650ti to it on an [email protected] and we have something of a GPU upgrade advise here.
 
 
# Evan 2012-10-19 12:15
Quote:
did you miss something? hell yah!
remember how 9800gt is a c2d era card?
now compare gtx 650ti to it on an [email protected] and we have something of a GPU upgrade advise here.
I see where you are coming from, but most games today are exceedingly GPU-dependent, and you could possibly make the argument that the upgrade would be even more pronounced because the GPU would make up a greater percentage of the overall "horsepower" assuming the C2D doesn't create a blatant bottleneck. Of course if it did, you're point is very pertinent because the upgrade would require a new chipset.

Thanks for the input and perspective!
 
 
# three 2012-10-19 12:21
another thing to keep in mind is that 9800gt is only 512mb and is not a 1080p GPU and therefore should not be tested at higher than 1050p resolutions.
that and use quad or c2d OCed cpu to pit it against gtx 650ti for more accurate comparison results.