- NVIDIA GeForce GTX 660 Review
- Meet Kepler For The Masses
- Test Setup and Overclocking
- Benchmarks - Far Cry 2
- Benchmarks - Batman: Arkham City
- Benchmarks - Dirt 3
- Benchmarks - Aliens vs. Predator
- Benchmarks - 3DMark11
- Benchmarks- Unigine Heaven
- Benchmarks- Battlefield 3
- PhysX - Borderlands 2
- Final Thoughts
- All Pages
We've talked alot about how the GTX 660 has made serious strides since the GTX 500 series came to be, and how Kepler has now come to the masses offering significant improvments at lower power and a historically-popular price point for gamers. We haven't talked about Adaptive Vsync, a technology we think is very cool. Adaptive Vsync is essentially a dynamic Vsync, where Vsync is automatically off when framerates are less than 60 FPS, and on when above 60 FPS. It eliminates tearing and removes the framerate peaks for a very smooth, fluid gaming experience.
With the new card being at NVIDIA'S mid-range price point, we expect to see the GTX 660 to become one of the most popular cards in gamers' systems, just as the GTX 560 Ti did. And it's been long enough where many of the 9800GT owners can finally justify to shell out for a new card to replace the one that's served them for so long. The GTX 660 saw performance advantages of 3-8 times better than the 9800GT, and many DX11 games with advanced lighting and tesselation saw the GTX 560 series trail by 30-45% and at lower power.
Even though the 7870 is comparable in price, NVIDIA has a heavy-hitter at the $229 MSRP with not only great performance, but fantastically-low power consumption. The card runs cool, and cool cards run quiet. Although we didn't want to include overclocking as a part of a review of a reference card, the low power consumption should open the door for very nice overclocks on higher-binned chips and higher-end cooling solutions. We see a four output standard with the GTX 660, which appeals to those who've been stuck on Eyefinity. We didn't see nearly as much of an improvement in games using DX9 or DX10, so if you're simply not into DX11 gaming yet and don't plan to be, perhaps the waiting game would best continue if you're happy with your current performance.
Again, NVIDIA has hit the nail on the head at their proven price point which converts gamers who want next-gen performance at an affordable price. The GTX 660 is the clear value winner of NVIDIA'S lineup, and the huge increases we're seeing over the GTX 560 Ti coupled with the enabling nature of NVIDIA'S latest cards to bring out the most in current games should see plenty of GTX 460, 260, and 9800GT adopters. With games becoming more and more dependent on the GPU and independent of the CPU, we're seeing fewer upgrade cycles on the chipset/CPU, and the GPU is the primary upgarde (other than SSDs as of late). The result is also that upgraders are looking at less new parts to buy, so more frequent upgrades are within reach. And as an every-other generation adopter myself, I'd be hard-pressed to pass up the value and the great performance of the GTX 660, and is a temptation which is hard to resist.
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