ASUS GeForce GTX 560 Ti DirectCU II 448 Core 1280MB Graphics Card Review - Benchmarks- World in Conflict

World in Conflict

World in Conflict uses the MassTech Game Engine from Massive Entertainment, and was one of the first beautiful creations using DirectX 10, and is a demanding RTS game, even to this day.

The benchmark was run at a 1920x1080 resolution, max settings, 16XCSAA, and 16X Antistropic Filtering.

World-in-Conflict 

 

The relative performance from the stock ASUS GTX 560 Ti 448 Core are shown in the table below:

ASUS GTX 560 Ti 448 (850MHz) eVGA GTX 560 Ti (950MHz) ASUS GTX 560 Ti DCUII (830MHz)
Difference +8.5% -3.9% -12.7%

 

 Overall, we see the same rough trends and performance differences as the DX10 tests in Far Cry 2, showing consistency in DX10 testing.

 

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